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Vectors and Two Dimensional Motion Outline

  • Quantities can be categorized as vector or scalar quantities
  • Vectors
    • Two vectors are equal if they have the same magnitude and direction
    • The sum of two vectors is called the resultant
    • Vector addition is commutative ( A+B = B+A )
    • Vectors can be multiplied or divided by a scalar, changing its length and possibly flipping its direction
    • The x component of a vector is found with the formula Acosθ
    • The y component of a vector is foud with the formula Asinθ
  • An object’s displacement is the change in its position vector
  • Average velocity is its displacement divided by change in time
  • An object’s instantaneous velocity is the limit of its average velocity as the change in time goes to zero
  • Average acceleration is the change in velocity over the change in time
  • An object’s instantaneous acceleration is the limit of its average acceleration as the change in time goes to zero
  • In projectile motion, horizontal and vertical motions are independent of each other
  • When an object has no horizontal acceleration, its velocity component along the x-direction is constant
  • Measurements of velocity depend on a reference frame or coordinate system
  • Most of the time a stationary frame of reference relative to earth is used
  • A moving frame of reference is associated with an object moving at constant velocity relative to Earth

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